Post by doctorknives on Nov 13, 2016 0:15:28 GMT
[attr="class","boxas"] Sakez'k Casesh Personality Sakez'k is a generally courteous argonian who enjoys the occasional risk. While he is fascinated by magic he lacks the ambition or curiosity to become anything more than a spell slinger. Sakez'k has no problems with self-control and is often nurturing towards others. Despite being a nurturing person Sakez'k struggles to trust strangers. After being raised by criminals, he is loyal and typically sympathetic. After being trained by mages he became very observant and logical. and having been cooped up for a long time he is usually shy. Sakez'k's greatest desire is to become powerful so he can bring peace to Skyrim and respect to his people. The Argonian. History Sakez'k was hatched in blackwood by his two Argoinan parents who almost immediately left the sacred tree to return to cyrodiil for their lives in the thieves guild. Sakez'k while he was being raised, he was left with ,essentially, whoever was around. Many members of the guild dreamed that he would become a pupil and a great thief, but he dreamed of something much more... magical. Many of the thieves he grew up around taught Sakez'k how to pick-locks and pockets, but these things never drew interest. Sakez'k's head was always buried in a book. Curious about the world, Sakez'k desperately searched for knowledge as a young adult. In the imperial city he found a job as an assistant in a spell teachers shop. The shop owner paid Sakez'k generously and every septim was spent on volumes and volumes of encyclopedias. When he wasn't working Sakez'k spent his time reading. His hovel on the shore front became the "second library" of the city. Given his surroundings, Sakez'k eventually took to magic, his employer taught him simple things. With his new passion for magic Sakez'k viewed the world through the lens of one who is educated. Magic opened a new door of understanding. It explained many of the logical failures of nature and seemed to be the explanation behind most things in life. Sakez'k joined the mage's guild as a trainee but left as an established author. He wrote many guides on the origins of many magical creatures, but sadly never had too much of an affinity for magic. He could cast a fireball or lightning bolt, but could never summon great beast, bind creatures to the realm, or anything that required large amounts of unyielding magical ability. His lack of affinity brought him to the Battle-Mages. The Battle-Mage's taught him the way of the blade, and brought fourth a new chapter of valor and battle into his life. After many years at the academy in the imperial city, Sakez'k left for Skyrim and began a new journey of adventure. Spells Name: Flames School: Destruction Description: A gout of fire inflicting damage. Targets on fire take extra damage. Name: Fire Bolt School: Destruction Description: A small fireball the size of a stone that damages on impact. Name: Fire Rune School: Destruction Description: The user touches a surface and leaves behind a visible red rune that when triggered explodes with flames. Name: Fire Ball School: Destruction Description: A fire bolt that explodes on impact in a 15ft radius Name: Sparks School: Destruction Description: Lightning which inflicts damage to both the targets health and Magicka Name: Chain Lightning School: Destruction Description: A lighting bolt inflicting damage to Health and half as much to Magicka, then leaps to a new target. The lightning can jump infinitely with increasing cost of Magicka for each jump Name: Healing hands School: Restoration Description: The lowest of restoration spells, the user is able to heal himself and others slowly. Name: Flame cloak School: Destruction Description: for one post, anything in melee range combusts spontaneously. The user will visibly have heat radiating from them. Name: Poison School: Alteration Description: The user harnesses raw magic and reforms it into a deadly poison. The poison can be altered to have specific effects. Name: Teleportation portal School: Alteration Description: An experimental spell taught to Sakez'k by a member of the Psijic Order. Using a massive amount of Magicka the user is able to create a portal that grants them access to any location they desire. While the portal is only open for a moment it is possible for multiple people to pass, though. (The user has to have been to the place they wish to teleport before.) Equipment Name: Mystic tuning gloves Description: Gloves with a peculiar pattern on them that allow the user to tap into wells of Magika, while such wells are rare, if the user taps into their power they will be able to use spells at no mana cost for two posts. These gloves have also proven to help novice mages control advanced spells such as chain lightning. Name: Steel ,Spring-loaded, dagger. Description: A dagger with a spring loaded dagger typically used to surprise the opponent. Sakez'k uses it to administer poisons at a distance. Name: Longsword Description: A steel longsword crafted specifically for him by the smiths that work in the mage's guild in the imperial city. Before he starting training in physical combat it was a mere trinket, now it is his preferred blade in combat. Name: Iron armor Description: Over his mage robes Sakez'k wears an iron chest piece and iron greaves. | [attr="class","sigh"]Male [attr="class","sigh"]30 [attr="class","sigh"] Argonian [attr="class","sigh"]5'11" [attr="class","sigh"]169lbs [attr="class","sigh"] Battle Mage [attr="class","sigh"] bigknives |